Future Additions
Here is a list of future additions planned for the Doom 64 Compendium.
- Immorpher - Do switches require A and B at the end? Or can they be 1 and 2?
- agony ZENITH - Void sector walls for vanishing things? View distance issue.
- Scwiba / Jetx - Explain sector height blindness for enemies (engine height limit)
- Immorpher - Add a guide on making custom palettes
- Immorpher - Door and key guide
- Atomic Frog - Demonstrate how bullet buffs can be rendered on mid-textures
- Immorpher - Demonstrate breakable walls
- Immorpher - Demonstrate switch teleporters on remaster / a.k.a. "goreporters"
- Immorpher - Demonstrate global integer usage with actions